Tetsuya Kuroko (
icanfixthem) wrote in
boxboxbox2023-08-23 11:39 pm
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Entry tags:
Kuroko =>
victory_road Application
Player
Name: Box
E-mail: N/A
Preferred Contact:
Timezone: EST
Current Characters in Victory Road: N/A
Character
Name: Tetsuya Kuroko
Series: Kuroko's Basketball
Timeline: Episode 75.5
Canon Resource Links: Kuroko on the KNB Wiki
Personality: Upon initial observation, Kuroko is weak, unassuming, and serious if not totally neutral. In normal situations, this leaves him being read as a little weird or strange. When it comes to being perceived as a basketball player, however, it leads to others dismissing him right off the bat; this often gives Kuroko an edge during games as he can use his skills without needing to be concerned about being on anyone's radar. This all comes from his lack of presence, which is so low that it makes him pratically invisible to people.
Kuroko's philosophy around basketball is rooted in the team aspect of the sport. He believes the best way to win and play is to work together as a team, and build connections within a team rather than focus solely on individual players' individual skill sets. His special talent is passing, which works best when there's a bond built with the people on his team, but he's able to perform his special passes with even new teammates.
Supporting others is at the core of Kuroko's motivations. His passes help support the team by getting players the ball from anywhere without detection by opponents, and he works hard to develop his passing technique when he realizes more support is needed. He describes himself as a “shadow” to another's “light”, supporting from the unseen shadows to make one's light shine brighter. In high school, his wish is to make his team the best in Japan, and he's dedicated to putting his all into helping with that goal. Beyond basketball, Kuroko is always ready to lend a hand to help out a friend and wants nothing more than for his friends to be at their best, even when he's been slighted by them.
Kuroko doesn't give off the air of someone who's ambitious or competitive, but his desire to win pushes him to get stronger and play harder. Winning isn't everything to him, but when he plays he plays to win. His competitive nature will even have him behaving recklessly at times; he'll try to play with an injured wrist or while he's bleeding from an injury to his head (luckily for his health and wellbeing, he's too weak to mask these things well). Kuroko will sometimes propose risky plays if it means he think they'll lead the team to victory.
Observant and clever, Kuroko is able to read people fairly well. The more he knows someone the more he can pick up on their attempts to deceive him, either through sarcasm or straight up lying. In general, his ability to pick up on emotions and small actions helps him in both interpersonal situations as well as on the court.
Despite Kuroko's general vibe of neutrality and invisibility, he has comedic and reckless sides to him. Sometimes he'll make jokes at others' expense in a deadpan tone, phrased in a matter-of-fact way in his observational humor. He's known to use his lack of presence to try to get out of trouble, either by running away without a trace or arriving late but acting as if he's been there the whole time by playing on others' difficulty noticing him. In terms of his reckless behavior, it manifests mostly when someone is facing an injustice and he rushes in to help without thinking twice.
Kuroko handles conflict calmly and confidently. He's not afraid of confrontation, and in fact sometimes seeks it out if he feels the need to. When it comes to matters of basketball, he believes matters between athletes should be taken care of during a game where they can play basketball about it. Kuroko doesn't shy away from telling someone how it is; he'll be blunt about things face-to-face.
Pokémon Information
Affiliation: Trainer
Starter: Gastly
Password: Atomic Fireball
Samples
RP Sample: Musebox Thread
Victory Road Sample: Kuroko has been in some weird situations before, but this one takes the cake. He recognizes some of the things “mom” handed him—he may not have played a lot of Pokémon Blue but he did play at all—but, to him, the Pokéballs and such don't match the town he's in. Waking up in Pallet Town would have made more sense if anything was going to make sense here.
He's discovered he's been given a Gastly, a Pokémon he recognizes and is glad looks less scary in person than in a blue-tinted, dusty-looking sprite. It's also been very friendly so far, both to Kuroko and town locals who don't always appreciate a large ghost whooshing up to them for attention. Kuroko isn't the most creative when naming things, but he'll have to think of something for his new creature.
Kuroko plops himself down by the edge of the lake and starts to go through his bag to take stock of what all he has. There's a change of clothes, some reading material, other items...nothing weird or unhelpful. He's most fascinated by the PokéGear; it's like a phone he or his friends would have but thicker and differently styled. He's not particularly tech-savvy, but he can figure out his way around a phone-esque device.
While his Gastly goes between hovering over his shoulder and then floating out on the lake, Kuroko clicks around through the PokéGear apps and functions. There are quite a few things he doesn't have access to on his phone at home, so it's an interesting time opening each one to figure out how to use it. After all, no one he's asked has been able to give him an answer to how to get back to Tokyo, or have even heard of it.
Kuroko finds the camera function and holds his Gear up to take a picture of his Gastly. The result is crisper than his phone back home, so he takes a more scenic photo of the lake. Maybe eventually he'll be able to share these with his friends, wherever they are.